Arma 3 Object Builder
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    • Armature
    • ASC
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Last updated 4 months ago

About the project

Arma 3 Object Builder borrows it's name from the infamous Object Builder application that's used for importing models to the P3D model format of Arma 3. While Object Builder bares some modelling functionality, it's by no means adequate by today's standards. Because of this, the need arose to create an alternative, and so Alwarren developed the , which makes it possible to import and export animation and model files for Arma 3.

This project's goal is to build a new, more modern add-on based on the ideas of original ArmAToolbox, which has been in use by modders for many years. Since it's release, the code base of the ArmAToolbox became quite cluttered with unused code and broken features (eg.: due to Blender API changes). This project aims to correct this, and bring elements of the workflow more in-line with the design of Blender, while also creating new tools to further aid mod development.

The project is originally a fork of Alwarren's repository, but in reality instead of consisting of smaller changes to be merged into the main repository, it turned into a full rewrite of the add-on. Eventually, this repository will be detached from Alwarren's work to avoid confusion, and the ArmAToolbox code base removed.

Main features

  • Import:

  • Export:

  • Tools:

    • Find Non-Convexities

    • Find Non-Closed

    • Find Components

    • Convex Hull

    • Component Convex Hull

    • Delete Unused Vertex Groups

    • Redefine Vertex Group

    • Move Top

    • Move Bottom

(Esri ASCII grid)

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:

P3D
RTM
Skeletons
Armature
ASC
Terrain objects list
PAA
P3D
RTM
Skeleton
ASC
Terrain objects list
Outliner
Vertex Mass Editing
Materials
Hit Point Cloud
Renaming
Proxies
Validation
Rigging
Utility functions
Utility Scripts
🏠
ArmAToolbox
Arma 3 Object Builder add-on logo
Page cover image