Terrain objects list

Terrain Builder objects list


Location

File -> Export -> Arma 3 map objects (.txt)

In Blender 4.2+ the export can also be linked to a collection.


Properties

Source

Scope of objects to export.

The setting does not apply to collection exports.

  • All: all mesh objects in the file (including orphans)

  • Scene: mesh objects linked in the current scene

  • Selection: mesh objects currently selected

Only LOD Objects

Limit the export to mesh objects marked as LODs.

Name Source

Source of the model name of the object.

  • Collection: name of the collection (ONLY FOR COLLECTION EXPORTS)

  • Object: object name, ignoring dotted suffixes (eg.: Cube and Cube.001 both export as Cube)

  • Property: custom string object property

Name Property

Only if Name Source is Property.

Name of the string property on the objects, containing the model name to write to the list.

Shift

Coordinate shift for the exported coordinates.


Process

  1. objects are collected for export

  2. intermediate data structure is populated from the object data

    1. model name is determined (object is skipped in case of failure)

    2. world transformation matrix is converted to appropriate format

  3. data is written to the output file

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