Terrain objects list
Terrain Builder objects list
Location
File -> Export -> Arma 3 map objects (.txt)
In Blender 4.2+ the export can also be linked to a collection.
Properties
Source
Scope of objects to export.
The setting does not apply to collection exports.
All: all mesh objects in the file (including orphans)
Scene: mesh objects linked in the current scene
Selection: mesh objects currently selected
Only LOD Objects
Limit the export to mesh objects marked as LODs.
Name Source
Source of the model name of the object.
Collection: name of the collection (ONLY FOR COLLECTION EXPORTS)
Object: object name, ignoring dotted suffixes (eg.:
Cube
andCube.001
both export asCube
)Property: custom string object property
Name Property
Only if Name Source is Property.
Name of the string property on the objects, containing the model name to write to the list.
Shift
Coordinate shift for the exported coordinates.
Process
objects are collected for export
intermediate data structure is populated from the object data
model name is determined (object is skipped in case of failure)
world transformation matrix is converted to appropriate format
data is written to the output file
Last updated