Detect Type: detect the LOD type of the object being validated (only works if the object is set to be a LOD)
Type: LOD to validate object for
Warnings Are Errors: count warnings as errors when evaluating the results
Operators
Validate: run validation functions on the selected object
Process
The process is not infallible, the methods are rather simple, and only check attributes that can be validated efficiently, it may not detect obscure issues.
for every LOD type is validated by the GENERIC ruleset at least
special LOD types are subjected to specific rulesets
Rulesets
GENERIC
Errors:
mesh contains n-gons (faces with more than 4 vertices)
mesh has materials with non-ASCII characters
mesh has vertex groups with non-ASCII characters
mesh has named properties with non-ASCII characters
mesh has proxy path with non-ASCII characters
Warnings:
mesh has more than 2 UV channels
SHADOW
Errors:
mesh contains holes or is not manifold
mesh is not triangulated
mesh has smooth shaded edges
mesh has materials with non-empty texture and materials assigned
Warnings:
unconventional shadow resolution (not 0, 10, 1000, 1010 or 1020)
disabled by property (LODNoShadow = 1)
POINTCLOUD
Warnings:
mesh has edges
mesh has faces
GEOMETRY
Errors:
mesh has concave edges
mesh has no vertex masses defined
mesh contains holes or is not manifold (only if no occluder selections exist)
mesh has no component selections (only if no occluder selections exist)
Warnings:
mesh is not triangulated
mesh has vertex/vertices with no vertex mass assigned
Info:
distance of farthest point from origin
GEOMETRY SUBTYPE
Errors:
mesh has concave edges
mesh contains holes or is not manifold (only if no occluder selections exist)
mesh has no component selectiosn (only if no occluder selections exist)
Warnings:
mesh is not triangulated
ROADWAY
Errors:
mesh has no faces
Warnings:
mesh has more than 255 points (animations might not work properly)
mesh has no sound texture assigned
Info:
distance of farthest point from origin
PATH
Errors:
mesh has no faces
mesh has no entry points defined
Warnings:
mesh has no position points defined
UNDERGROUND (VBS)
Errors:
mesh has concave edges
mesh has no vertex masses defined
mesh contains holes or is not manifold
mesh has no component selections
mesh is not triangulated
mesh has smooth shaded edges
mesh has materials with non-empty texture and materials assigned