Tools to perform bulk renaming/replacing operations
Last updated
Tool panel
Location
Object Builder tab in the 3D viewport sidebar
The path list includes actual file paths, as well as the custom raw input values of materials.
Filter: list of path types to show and operate on
Refresh List: load/reload list of used paths
From: original path to replace
To: new path to replace old path with
A warning icon is displayed next to paths that do not seem to exist on the current system.
Replace Path
Searches for the currently selected path in all existing Arma 3 data in the blend file (restricted only by the Filter property), and replaces every occurance with the new path.
From: path root to search for
To: new path root to replace old root with
Filter: list of path types to show and operate on
Replace Root
Searches for paths beginning with the given root in all existing Arma 3 data in the blend file (restricted only by the Filter property), and replaces every occurance with the new path root.
From: vertex group name to search for
To: new name to replace old name with
Whole Name: only replace with whole name matches (when not enabled, allows replacement of partial group names)
Rename Groups
The operator is only available if the From and To fields are not empty, and at least 1 object is selected.
Searches through the vertex groups of selected objects and replaces the matching names with the new name. If the Whole Name option is not enabled, the function replaces partial matches too (eg: From: Left, To: Right, original group name: Left_Hand, new group name: Right_Hand).