Skeletons
Arma 3 skeleton definitions import options
Import skeleton definitions from the CfgSkeletons
class of a model.cfg file. The imported skeletons are added to the skeletons list of the Rigging tool.
Location
File -> Import -> Arma 3 skeletons (model.cfg)
The option is only available if the Arma 3 Tools path is set, and the cfgconvert.exe
could be found in the expected place.
Properties
Force Lowercase
Import all skeleton and bone names as lowercase.
Protected
Turn on the protected option on all imported skeletons to prevent accidental changes to them.
Process
model.cfg is binarized into a temporary file
file is completely read into an internal data structure, and kept in memory for the duration of the process
skeleton classes are extracted
compiled bones list is produced for each skeleton
skeletons and bones are added to the Rigging tools skeletons list
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