Skeletons
Arma 3 skeleton definitions import options
Last updated
Arma 3 skeleton definitions import options
Last updated
Import skeleton definitions from the CfgSkeletons
class of a model.cfg file. The imported skeletons are added to the skeletons list of the Rigging tool.
File -> Import -> Arma 3 skeletons (model.cfg)
Import all skeleton and bone names as lowercase.
Turn on the protected option on all imported skeletons to prevent accidental changes to them.
file is completely read into an internal data structure, and kept in memory for the duration of the process
plain text parsing is attempted first
if parsing fails and CfgConvert.exe
is available on the system, the model.cfg
is binarized into a temporary file, and the binary format is read instead
skeleton classes are extracted
compiled bones list is produced for each skeleton
skeletons and bones are added to the Rigging tools skeletons list