Terrain objects list
Terrain Builder objects list
Last updated
Terrain Builder objects list
Last updated
Read a Terrain Builder map objects list and instantiate template object in the scene according to the read data.
File -> Import -> Arma 3 map objects (.txt)
Source of the model name on the template objects used to match to the model names in the imported list.
Object: object name, ignoring dotted suffixes (eg.: Cube
and Cube.001
both export as Cube
)
Property: custom string object property
Only if Name Source is Property.
Name of the string property on the objects, containing the model name corresponding to the list.
Coordinate shift for the imported coordinates.
file is completely read into an internal data structure, and kept in memory for the duration of the process
names of required models are collected from the list
available template objects are collected from the active scene
objects are instantiated as linked copies of the templates
template objects are cleaned up (if applicable)