Utility Functions
Small useful functions brought over from the Object Builder application

Topology
Find Non-Closed
Find edges that are boundary to a face, and do not have a second face connecting, as well as loose edges without any faces connected.
Find Components
The function loops through all disconnected mesh sections in the selected object, and generates ComponentXX
format vertex groups.
The function is intended to be used to create the component selections for Geometry type LODs
Convexity
Find Non-Convexities
Mark edges that join two faces in a non-convex way (the interior angle between the faces is greater than 180 degrees).
Convex Hull
Calculates convex hull for the whole selected object.
Component Convex Hull
This function is a combination of the Find components and Convex Hull functions.
The function loops through all disconnected mesh pieces, performs a convex hull operation on them, and generates ComponentXX
format vertex groups.
Faces
Move Top
Sorts the selected faces to the end of the face list of the mesh data. This function is useful to solve alpha order related issues.
This sorting will be overwritten if Sort Sections is enabled during P3D export.
Move Bottom
Sorts the selected faces to the beginning of the face list of the mesh data. This function is useful to solve alpha order related issues.
This sorting will be overwritten if Sort Sections is enabled during P3D export.
Recalculate Normals
Recalculates the face normals of all faces in the currently edited mesh.
Misc
Delete Unused Groups
Iterates through every vertex group defined in the selected object, and removes those that have no vertices assigned to them.
Last updated