Utility Scripts

Handy scripts that can be run from the Text Editor space

The scripts can be loaded from the Templates -> Object Builder menu of the Text Editor space.

Every script is opened as an internal data block, and can be modified without overwriting the original.

Every included script has a header block explaining the function of the script, and the steps required to use it.

Header example from the P3D batch importer script

Settings

Some of the scripts with more elaborate functions might have a block where the parameters can be defined.

Settings block example from the P3D batch importer script

The settings are defined as variables of a Settings class. The function of each parameter is explained in the comment above the line.

Logic

The header block and the optional settings block is followed by the actual script logic that gets executed.

Logic block example from the P3D batch importer script

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